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Review: On Downtime and Demesnes (B/X Version)
Courtney C. Campbell recently published a trilogy of books offering new resources and ideas for the GM seeking to liven up their environmental storytelling. Today I’ll be looking at one of these three books, offering my subjective opinion on the content and how I might personally use it in my games. On Downtime and Demesnes…
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Class: The Hearthwarden
Every adventure has it’s caretakers. Those who cook the food, purchase the supplies, watch the wagons, bandage the wounded, polish the armor, tend to the fires, and aid their allies in a million other mundane ways often overlooked in the heroic narrative.
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Music & Mayhem
Music is the black sheep of external tools for immersion. In the endless pursuit of immersion we often bring elements to the game beyond our words and imagination. To engage other senses we provide portraits, maps, miniatures, and sometimes even costumes or props. Some people even select special dice to represent specific characters. Visual and…
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Eleven Years Of Peace (Part I)
There is a certain expectation that adventurers live busy lives. Ruins are explored in a few days, clues lead to a week of travel, upon which they meet an important character… One thing leads to another and rarely does an adventure slow down. As the game progresses the stakes grow tall and the pursuit of…