TACT, Deadly or Otherwise
I found myself in a Dungeon Crawl Classics session with a player anxious about character deaths, and a GM who struggled to process the actions of a dozen player characters simultaneously. I was asked to create something that would make the game more accessible to the group. Something that gives more control over death without…
Class: The Hearthwarden
Every adventure has it’s caretakers. Those who cook the food, purchase the supplies, watch the wagons, bandage the wounded, polish the armor, tend to the fires, and aid their allies in a million other mundane ways often overlooked in the heroic narrative.